IAC Build3D Project
------------------

This directory ( iac_proj/build3d/ ) contains all the V code, HTML
documentation, and installation information for the IAC project "Build3D".

The directory should be placed into your existing project directory, which
should already contain the IAC Project File structure, i.e., the iac_proj/,
iac_lib/ and v/ directories.

The file INSTALL contains information on how to edit the existing IAC
files: a single line addition to the iac_proj/iac_proj.v file, to add the
new Build3D project, and additions to one or more of files in the iac_lib/
directory, to link appropriate objects to the top-level IAC library page.

No modules within the project contain procedural code so the project does not
have to be compiled.


Files
-----

The following files can be found in the iac_proj/build3d/ directory.

INSTALL 	Contains installation instructions for editing the iac_proj.v
		and iac_lib/ files. This file should not be edited as the
		future installation script will use this file.

build3d.v	Creates the IAC_PROJ.Build3D library.

bl3dmods.v	Creates the Build3DMods library containing the low-level
		modules Build3DMakeDims, Build3DExtractScalar, Build3DAssemble
		and the parameter group Build3DImageParams.

bl3dmacs.v	Creates the Build3DMacs library containing the high-level
		macros Build3DUI, Build3DAssemble, Build3D, build3D, and the
		example application Build3DEg.

bl3dapps.v	Creates the Build3DApps library containing the example
		applications Build3DEg and CreateImageSlicesEg.

doc_mod.html	HTML documentation for the Build3DAssemble macro.

doc_umac.html	HTML documentation for the build3D User Macro.

README		This file.


Prerequisites
-------------

This project relies on the successful installation of the following components.
Without them it will not function correctly.

AVS/Express Developer's Edition

Common Project

